Shinyonaika

Created by team MAVERICKS on March 14, 2023

Shinyonaika, gamifies Cognitive Behaivioural Therapy into Storylines using Whisper + Cohere API to process User Emotion based on input given by user. It uses Unity for Game Development, C# for Scripting and powerful AI Models like Whisper+Cohere. CBT has 3 Steps: 1.Identify Negative Emotions 2.Identify Triggering Situations 4.Reshaping Negative Emotion It's goals are: Mental Health Awareness Making CBT Interactive and Graphical Self Therapy The product is new and has no competion. It can be made available to all Users, since, it uses technology that is common in the market. Note: Psychotherapists were consulted during development.

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"I tried working on a very similar project some time ago (what a coincidence!) and I know the struggles you're facing with the frontend and how challenging it is to make a game that utilises all the API's. But so far, code looks great and hopefully in the future you'll have a good product to show! Love the indie style of the presentation and soon-to-be a game as well!"

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Dimitrije Pesic

Student

"Love the concept and the presentation. There might be regulatory challenges but i'm interested in seeing how you take this ahead. All the best!"

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Mohd Nomaan

Co-Founder & Business Head at NeoLocus

"Shinyonaika is an innovative project that gamifies Cognitive Behavioural Therapy into Storylines, making it interactive and graphical. The use of powerful AI models like Whisper+Cohere, Unity for game development and C# for scripting makes it a technology-driven product. It's great to see that psychotherapists were consulted during the development of this project. The application has the potential to create mental health awareness and provide self-therapy to users"

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Theodoros Ampas

Technical Mentor